//  @ Project : GagalPanen
//  @ File Name : watersprite.cpp
//  @ Date : 3/9/2011
//  @ Author : 
//
//


#include "watersprite.hpp"

WaterSprite::WaterSprite(GameInterface* game) {

}

void WaterSprite::resetPosition() {

}

bool WaterSprite::isImportant(Cell* cell) {

}

void WaterSprite::resetPosition() {

}

bool WaterSprite::isImportant(Cell* cell) {

}

